Fizz champion portrait

Fizz

Top Patch 26.14 · Silver and above · NA + EUW + KRBetaThis is a prototype. Nerfplz Data is still being built and tested. It reads matches through a rate-limited development key, so it sees a sample of ranked games rather than all of them, and only has one patch of history so far. Expect the numbers to move and to disagree with bigger sites until the collection matures.

Tier 1 by the numbers

That is this champion's tier based on match data alone. The written Solo Queue Tier List weighs counters, team comp synergy and matchup context on top, so the two can differ. See where the tier list puts them ↗

52.4% win rate over 97 real ranked games
33.9% worst case, being cautious
0.1% of Top games use them
1.1% of games ban them
Newnot ranked here last patch

Hardest matchups

The Top opponents Fizz loses to most often, head to head.

  • Jayce champion portraitJayce16.7%6 games
  • Gnar champion portraitGnar33.3%6 games

Easiest matchups

The Top opponents Fizz beats most often.

  • Gnar champion portraitGnar33.3%6 games
  • Jayce champion portraitJayce16.7%6 games

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

What people build

The most common finished items, and how each one is actually performing.

Ability powerMost players build this 72.7% win rate · used in 21% of games · 11 games
Lich BaneZhonya's HourglassShadowflame

Lich Bane, Zhonya's Hourglass, Shadowflame

Ability power 71.4% win rate · used in 13% of games · 7 games
Rabadon's DeathcapLich BaneZhonya's Hourglass

Rabadon's Deathcap, Lich Bane, Zhonya's Hourglass

Runes

The full page most players run, not just the keystone.

Most popular 77.8% win rate · 25% of games · 9 games
DominationElectrocuteSudden ImpactGrisly MementosTreasure Hunter
SorceryScorchTranscendence
Shards Adaptive Force · Adaptive Force · Health
Runner up 55.6% win rate · 25% of games · 9 games
DominationElectrocuteSudden ImpactGrisly MementosTreasure Hunter
SorceryTranscendenceScorch
Shards Adaptive Force · Adaptive Force · Health

Summoner spells and skill order

What people bring, and which ability they max first.

Summoner spells
FlashIgnite
93% of games · 58.9% win rate
Maxed first
W66%E34%
from ability cast counts

Short games or long games?

Fizz gets stronger the longer the game goes. Games that end early are the ones they lose.

41.1%in games under 22 minutes
61.8%in games over 32 minutes
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Fizz against the enemy champion in the same lane, counting only games where both were actually there. A matchup needs a few hundred games before it is listed at all, because a 60% win rate over thirty games is noise.

Worst case is the honest version of the win rate: if the games we happened to see were a lucky sample, this is roughly the lowest the real number is likely to be. When it is still above 50%, the champion is genuinely winning.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

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