LanesJungle757Support54
Sejuani champion portrait

Sejuani

Support Patch 26.14 · Silver and above · NA + EUW + KRBetaThis is a prototype. Nerfplz Data is still being built and tested. It reads matches through a rate-limited development key, so it sees a sample of ranked games rather than all of them, and only has one patch of history so far. Expect the numbers to move and to disagree with bigger sites until the collection matures.

Tier 1 by the numbers

That is this champion's tier based on match data alone. The written Solo Queue Tier List weighs counters, team comp synergy and matchup context on top, so the two can differ. See where the tier list puts them ↗

53.6% win rate over 54 real ranked games
32.0% worst case, being cautious
0.0% of Support games use them
0.0% of games ban them
Newnot ranked here last patch

Hardest matchups

The Support opponents Sejuani loses to most often, head to head.

Not enough games yet to say.

Easiest matchups

The Support opponents Sejuani beats most often.

Not enough games yet to say.

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Who they play best with

Bot lane partners, ranked by how often the pair wins together. Only pairings with enough games to mean something.

  • Miss Fortune champion portraitMiss Fortune80.0%5 games
  • Syndra champion portraitSyndra60.0%5 games
  • Yasuo champion portraitYasuo40.0%5 games

Pairings are only half a team. Team Comp Tuesdays builds full five-champion compositions around picks like this.

What people build

The most common finished items, and how each one is actually performing.

TankyMost players build this 50.0% win rate · used in 17% of games · 2 games
BandlepipesZeke's ConvergenceLocket of the Iron Solari

Bandlepipes, Zeke's Convergence, Locket of the Iron Solari

Tanky 50.0% win rate · used in 17% of games · 2 games
Protoplasm HarnessZeke's ConvergenceLocket of the Iron Solari

Protoplasm Harness, Zeke's Convergence, Locket of the Iron Solari

Tanky 100.0% win rate · used in 8% of games · 1 games
Protoplasm HarnessKnight's VowFrozen Heart

Protoplasm Harness, Knight's Vow, Frozen Heart

Tanky 0.0% win rate · used in 8% of games · 1 games
Protoplasm HarnessKnight's VowLocket of the Iron Solari

Protoplasm Harness, Knight's Vow, Locket of the Iron Solari

Tanky 100.0% win rate · used in 8% of games · 1 games
BandlepipesProtoplasm HarnessZeke's Convergence

Bandlepipes, Protoplasm Harness, Zeke's Convergence

Tanky 100.0% win rate · used in 8% of games · 1 games
HeartsteelFrozen HeartJak'Sho, The Protean

Heartsteel, Frozen Heart, Jak'Sho, The Protean

Runes

The full page most players run, not just the keystone.

Most popular 33.3% win rate · 100% of games · 3 games
SorceryStormraider's SurgeNimbus CloakCelerityWaterwalking
PrecisionLegend: AlacrityTriumph
Shards Attack Speed · Adaptive Force · Health

Summoner spells and skill order

What people bring, and which ability they max first.

Summoner spells
FlashIgnite
40% of games · 61.9% win rate
Maxed first
W80%Q20%
from ability cast counts

Short games or long games?

Sejuani gets stronger the longer the game goes. Games that end early are the ones they lose.

0.8%in games under 22 minutes
44.9%in games over 32 minutes
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Sejuani against the enemy champion in the same lane, counting only games where both were actually there. A matchup needs a few hundred games before it is listed at all, because a 60% win rate over thirty games is noise.

Worst case is the honest version of the win rate: if the games we happened to see were a lucky sample, this is roughly the lowest the real number is likely to be. When it is still above 50%, the champion is genuinely winning.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

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