Sylas champion portrait

Sylas

Support Patch 26.14 · Silver and above · NA + EUW + KRBetaThis is a prototype. Nerfplz Data is still being built and tested. It reads matches through a rate-limited development key, so it sees a sample of ranked games rather than all of them, and only has one patch of history so far. Expect the numbers to move and to disagree with bigger sites until the collection matures.

Tier 4 by the numbers

That is this champion's tier based on match data alone. The written Solo Queue Tier List weighs counters, team comp synergy and matchup context on top, so the two can differ. See where the tier list puts them ↗

46.7% win rate over 1,103 real ranked games
41.6% worst case, being cautious
0.9% of Support games use them
1.8% of games ban them
Newnot ranked here last patch

Hardest matchups

The Support opponents Sylas loses to most often, head to head.

  • Jarvan IV champion portraitJarvan IV0.0%5 games
  • Renata Glasc champion portraitRenata Glasc0.0%6 games
  • Hwei champion portraitHwei14.3%7 games
  • Swain champion portraitSwain20.0%15 games
  • Ashe champion portraitAshe20.0%5 games

Easiest matchups

The Support opponents Sylas beats most often.

  • Mel champion portraitMel72.7%11 games
  • Elise champion portraitElise71.4%7 games
  • Vel'Koz champion portraitVel'Koz70.0%10 games
  • Neeko champion portraitNeeko66.7%12 games
  • Xerath champion portraitXerath64.7%17 games

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Who they play best with

Bot lane partners, ranked by how often the pair wins together. Only pairings with enough games to mean something.

  • Yone champion portraitYone83.3%6 games
  • Taliyah champion portraitTaliyah80.0%5 games
  • Ekko champion portraitEkko80.0%5 games
  • Twitch champion portraitTwitch66.7%18 games
  • Akali champion portraitAkali66.7%6 games

Pairings are only half a team. Team Comp Tuesdays builds full five-champion compositions around picks like this.

What people build

The most common finished items, and how each one is actually performing.

Ability powerMost players build this 56.1% win rate · used in 20% of games · 57 games
Hextech RocketbeltZhonya's HourglassShadowflame

Hextech Rocketbelt, Zhonya's Hourglass, Shadowflame

Ability power 47.1% win rate · used in 18% of games · 51 games
Hextech RocketbeltZhonya's HourglassRiftmaker

Hextech Rocketbelt, Zhonya's Hourglass, Riftmaker

Ability power 45.5% win rate · used in 11% of games · 33 games
Hextech RocketbeltZhonya's HourglassStormsurge

Hextech Rocketbelt, Zhonya's Hourglass, Stormsurge

Runes

The full page most players run, not just the keystone.

Most popular 47.0% win rate · 36% of games · 215 games
DominationElectrocuteSudden ImpactGrisly MementosRelentless Hunter
SorceryScorchTranscendence
Shards Adaptive Force · Adaptive Force · Health
Runner up 53.7% win rate · 11% of games · 67 games
DominationElectrocuteSudden ImpactGrisly MementosRelentless Hunter
PrecisionLegend: HastePresence of Mind
Shards Adaptive Force · Adaptive Force · Health

Summoner spells and skill order

What people bring, and which ability they max first.

Summoner spells
FlashIgnite
95% of games · 49.6% win rate
Maxed first
E100%
from ability cast counts

Short games or long games?

Sylas gets stronger the longer the game goes. Games that end early are the ones they lose.

44.9%in games under 22 minutes
46.2%in games over 32 minutes
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Sylas against the enemy champion in the same lane, counting only games where both were actually there. A matchup needs a few hundred games before it is listed at all, because a 60% win rate over thirty games is noise.

Worst case is the honest version of the win rate: if the games we happened to see were a lucky sample, this is roughly the lowest the real number is likely to be. When it is still above 50%, the champion is genuinely winning.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

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